WELCOME! I am a Vancouver-based creative and this is a behind the scenes account of my work.
This blog works in conjunction with my "official" site
Feel free to leave me your
questions and comments! Oh and click on the images to make them bigger! All the art on here is mine and is therefor © Adrien Deggan All Rights Reserved

Monday, September 29, 2014

Sunday, September 28, 2014

More Microsoft Castles

Concept art for Microsoft's Age of Empires, Castle Siege

Monday, September 22, 2014

Microsoft's Age of Empires, Castle Siege!

I use to play Age of Empires when I was a kid, and now, thanks to the great team at Smoking Gun Interactive in Vancouver, I got to spent seven months producing the concept art for the latest game in the franchise :)

Wednesday, August 27, 2014

Wednesday, November 6, 2013

New Job @ Smoking Gun Interactive!

I have just been hired as concept artist at Smoking Gun located in Downtown Vancouver!
They have worked on such games as Doodle Jump and Mars Rover Landing created in association with Microsoft and NASA!!! I am so excited to start working with them!

Sunday, August 18, 2013

This totally made my day!

Neil Gaiman Signed my poster!!!

Here is the original poster. I will have to scan a copy of the signed one soon!

My good friend Devin Stark went to the Vancouver Writers Festival and met Neil Gaiman in person. Little to my knowledge Devin printed out a copy of the poster I did of Mr. Gaiman and got him to sign it! Apparently he really liked it!

Tuesday, June 4, 2013

Tuesday, May 28, 2013

Promo Art for Dark Realm Studios

Here is the promo art I did for Dark Realm Studios latest game entitled SCAPEFALL! The poster is going up in cities around the globe. I also create the wordmark, promotional banner, Apple Store icon and in-game icons. The game is due to launch soon!

Poster Detail

Banner Ad

Apple Store Icon

Saturday, May 25, 2013

Logo design for my older brother.

This is a work in progress... to be continued.

Saturday, April 20, 2013

Colourful paintings just for the fun of it.

The first is inspired by the landscapes of the Auvergne
and the second by my friend Chloe's philodendron plant which she has great aspirations for. It is fairly young still and only has about five leaves but that would have made for a fairly sparse painting. That, and she owns a rabbit and not a green cat...

Saturday, March 30, 2013

Fan Art for the Animated Film "Song of the Sea"

The Oscar nominated creators of  "The Secret of Kells" are producing another feature-length animated film entitled "Song of the Sea." Watch the trailer here: SONG OF THE SEA
or you can follow their progress on their BLOG

This is going to be an outstanding production. I can't wait for it to come out!

Tuesday, February 12, 2013

Saturday, February 2, 2013

Lost Phone Box

Here is my latest concept art. It ended up being a bit of a tribute to one of my favorite puzzle solving games called Riven by Cyan Worlds.

The original thumbnail from my sketchbook.

Wednesday, January 30, 2013

Shoot the Messenger

Here is the latest.

Tuesday, January 29, 2013

Robot Silhouettes

Quick robot shapes.

Tuesday, January 22, 2013

Anatomy zombie

Zombie thought of the day.

Saturday, January 5, 2013

Mineral Exploration Guns

Throwing shapes around with some alien tech.

Thursday, January 3, 2013

Concept ships sketches

The second set is inspired by an artist I really admire called Ian McQue.

Wednesday, January 2, 2013

Tuesday, January 1, 2013

Saturday, November 24, 2012

Character Designs for Selestat Settlement

PETER the main character. Cast haphazardly into this world

LEEUWIN the bird collector. Her walking stick is an upside down ladder.
THE TIME KEEPER Head of Selestat Settlement.
DAIDA she can usually be found at the Drowning Kipper Inn.
LITTLE SIEFF attempting another escape. Young children on Selestat are tethered to save them from falling into the ocean.


Friday, November 23, 2012

Selestat Settlement Concept Art

Here is a little bit of cartography to show the lay of the land. When possible, I develop projects from the macro to the micro, starting with large-scale maps and progressing towards details.

The view from within Selestat Settlement.

The view from Horseshoe Bay facing due south.

Selestat at sunset.

 The Selestat Forge Mechanism.